• Théo Penavaire

    • Théo Penavaire

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      Project SR3076 GIF 1Project SR3076 GIF 2
      Project SR3076 Picture 1

      Project SR3076

      Group project - Concordia University

      Sept. 2018 to Nov. 2018

      Link:https://cocorico-studio.itch.io/project-sr-3076

      Project-SR3076 is a very cool arcade game, inspired by the best of the 80's. Get ready for synthwave vibes and Tron-like neons, and try to make it to the top of highscores !
      In a procedurally-generated environment, you will have to master car controls, as obstacles will be more and more difficult to avoid.

      This game was made by a team of 8 students in 2 months, at Concordia University (Montréal, Canada). We had to build a video game from scratch and present it to the class.

      I was involved in the following:

      • Project management:
        • Ensuring that meetings took place on a regular basis.
        • Distributing tasks among group members.
        • We used Github, Trello and Google Drive.
        • Game & Level design
      • Art Direction:
        • Car modelling (the car is the central piece of the game), using Blender.
        • Lighting (We wanted to give a Synthwave/Tron feeling to the game).
        • Music, ensuring that it was royalty-free and adjusting it via Audacity.
        • Sound effects, using FL Studio.
        • VFX, using shaders.
      • Gameplay Programming:
        • Car behaviour scripts.
        • Game Controller script.
        • Bug fixes.
      • Project presentation:
        • Game Design Document (GDD).
        • Preparation of presentation slides (Powerpoint).
        • Upload of the game on itch.io and website management.

      It was a really cool project. I had the opportunity to discover the great number of roles and tasks needed to create a video game. The project was built using Unity 2018.

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