• Théo Penavaire

    Witchin Kitchen - The team
    Witchin Kitchen - Game MenuWitchin Kitchen - Screenshot of the game

    Witchin'Kitchen

    🏆 Jury's Special Award (2000$)

    Group project - Concordia University - Ubisoft GameLab Competition

    Jan. to Apr. 2019

    • Itch.io page
    • A description of the competition by Ubisoft (fr)
    • Concordia University's article
    • Epitech's article (fr)

    Winning project of the Jury's Special Prize, rewarding a perfect balance between all components of the game: gameplay, art direction, technicality, integration with the theme.
    Nominations for "Best Creativity and Theme Integration" and "Best Prototype".

    For 10 weeks our team developed a complete video game around the theme "Spectacle", an opportunity to work on the interaction between players and their audience.
    Witchin'Kitchen is a local competition game, which faces up to 4 players, and involves the audience via a mobile application.

    For this project, I had the pleasure to work on the following points:
    - Lead developer of the mobile application (made with Unity). UI/UX design and implementation
    - R&D and writing of the communication protocol between the NodeJS server, the game and the mobile application.
    - Gameplay programming on the main game (made with Unity)
    - Programming Network on the main game
    - UI programming on the main game
    - Involvement in Game Design discussions throughout the development.


    The game's source code along with the server and the mobile app can be found on Github.

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